Assisting with company rebranding and ensuring cohesive website design. Created mockups of updated website pages to modernize user experience. Designed and edited marketing materials, including pamphlets and graphics. Handled both small-scale edits (e.g., updating dates) and original creative design (e.g., new illustrations, new pamphlets).
Manages a YouTube channel with 51K subscribers and counting. Consistent upload schedule of at least 2 – 3 videos a week. Edits every video that is uploaded onto the channel. Voice acts in almost every video. Creates video and thumbnail art for Song Cover videos. Filters video comments and handles PR for channel
Sketched and photobashed background concepts for various locations in the game, finalized sketches, and created lined and greyscale background sketches to hand off to the colorist.
Created illustrations for various product applications, designed button UI elements, and helped build a kind and comforting brand identity.
Collaborating with a team of other designers, we created an app for the company founder. The app is meant to be a mental training app for children 11-15 who play Hockey. Created part of a wireframe for Gritty that showed off “gamification” that was wanted for the final product, using Figma. Created concept sketches for icons and thumbnails using the color palette proposed to the company representatives, using ProCreate
Created an app for users who want to monitor their subscriptions, change their plans, or cancel easily, and monitor their budget, using Figma. Improved user flows after conducting a heuristic analysis. Created a high-fidelity prototype using insights from user interviews and tested again to assess its effectiveness
Completed a weeklong design sprint to create an app for art museum guests to navigate more conveniently, using Figma and Marvel. Using provided research, applied design principles, producing wireframes, prototypes, and mockups to visually depict design solutions for improved clarity.
Recipe Book app for chefs of every skill to utilize to make good food choices and allow money-saving and healthy food options. Guided design choices and high-fidelity prototypes through competitor analysis and user feedback. Set up user experience goals and conducted usability tests to fine-tune the interface.
Provided pixel art enemies and platform variation. Created animation frames for enemies, flying, shooting, and damage. Designed New Enemy
Helped proofread lore and gave feedback to make sure it was presentable and coherent. Assisted with texture editing, creating UI elements, and character design. Play tested alpha builds of the game.